Wednesday, November 7, 2007

Healing Gear: Head, Legs, Shoulder

The following are ratings of gear for the head, leg and shoulder slots. Values are calculated using the weights listed in Healing Gear: General and the methods described in Comparing Healing Gear.

Head

RankHEPItemSource
1.352.1[Skyshatter Helmet]MH: Archimonde
2.345.6[Helm of Soothing Currents]BT: Naj'entus
3.341.4[Guise of the Tidal Lurker]BT: Naj'entus
4.312.2[Living Replicator Specs]Crafted (BoP)
5.304.4[Hood of the Third Eye]ZA: Malacrass
6.293.3[Mojo-mender's Mask]ZA: Akil'zon
7.286.6[Cyclone Headdress]Kara: Prince
8.284.0[Cataclysm Headguard]SSC: Vashj
9.274.7[Cowl of Benevolence]BT: Gorefiend
10.271.5[Fathom-Helm of the Deeps]Doomwalker
11.257.5[Vengeful Gladiator's Ringmail Helm]1,875
12.239.3[Helm of Natural Regeneration]ZA: Jan'Alai
13.236.1[Merciless Gladiator's Ringmail Helm]1,630
14.229.3[Whitemend Helm]Crafted (BoE)
15.210.6[Gladiator's Ringmail Helm]14,500, 30
16.201.1[Crown of the Sun]TK: Kael'thas
17.200.3[Living Dragonscale Helm]Crafted (BoE)
18.193.7[Headdress of the Tides]Heroic Underbog: Ghaz'an
19.187.5[Cowl of Nature's Breath]Gruul
20.186.6[Hallowed Crown]Arcatraz: Skyriss
21.168.8[Headdress of the High Potentate]Kara: Chess
22.165.4[Shamanastic Helmet of Second Sight]Quest
23.148.1[Metallic Headband of Simm'onz]Quest

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Off-Hand - Shoulder - Totem - Trinket - Waist - Wrist - Weapon (1H) - Weapon (2H)


Legs
RankHEPItemSource
1.351.5[Leggings of Eternity]MH: Archimonde
2.331.5[Kilt of Immortal Nature]BT: Shade of Akama
3.324.1[Sun-touched Chain Leggings]MH: Kaz'rogal
4.316.2[Skyshatter Leggings]BT: Council
5.313.9[Sunhawk Leggings]TK: Kael'thas
6.287.5[Natural Life Leggings]75
7.281.1[Cataclysm Legguards]SSC: Karathress
8.277.4[Gilded Trousers of Benediction]Doomwalker
9.253.1[Vengeful Gladiator's Ringmail Leggings]1,875
10.241.6[Pants of Splendid Recovery]75
11.240.2[Cyclone Kilt]Gruul
12.226.9[Merciless Gladiator's Ringmail Leggings]1,630
13.226.2[Heart-Flame Leggings]Kara: Chess
14.224.8[Whitemend Pants]Crafted (BoE)
15.206.4[Earthsoul Leggings]Kara: Opera
16.203.5[Pantaloons of Repentence]Kara: Netherspite
17.195.6[Gladiator's Ringmail Leggings]14,500, 30
18.180.7[Stormsong Kilt]Heroic Underbog: Black Stalker
19.179.8[Hallowed Trousers]Sethekk: Ikiss
20.172.5[Pontiff's Pantaloons of Prophecy]Heroic Hillsbrad: Skarloc
21.159.7[Oceansong Kilt]Heroic Ramparts: Nazam
22.158.8[Molten Earth Kilt]Mechanar: Pathaleon

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Off-Hand - Shoulder - Totem - Trinket - Waist - Wrist - Weapon (1H) - Weapon (2H)


Shoulder
RankHEPItemSource
1.254.2[Skyshatter Shoulderpads]BT: Shahraz
2.228.4[Cataclysm Shoulderpads]TK: Void Reaver
3.223.6[The Wavemender's Mantle]BT: Essence of Anger
4.218.6[Coral-Barbed Shoulderpads]SSC: Leotheras
5.204.6[Vengeful Gladiator's Ringmail Spaulders]1,500 + 2000 rating
6.189.7[Hex Lord's Voodoo Pauldrons]ZA: Malacrass
7.184.2[Merciless Gladiator's Ringmail Spaulders]1,304
8.180.9[Cyclone Shoulderpads]Gruul: Maulgar
9.173.8[Gladiator's Ringmail Spaulders]11,250, 20
10.172.2[Gnarled Ironwood Pauldrons]60
11.169.6[Living Earth Shoulders]Crafted (BoP)
12.167.4[Dragon-Quake Shoulderguards]Kara: Curator
13.164.3[Shoulderpads of Renewed Life]Crafted (BoP)
14.160.4[Runetotem's Mantle]SSC: Vashj
15.160.0[Primal Mooncloth Shoulders]Crafted (BoP)
16.159.4[Pauldrons of the Solace-Giver]Kara: Curator
17.156.4[Veil of Turning Leaves]BT: Zerevor
18.151.1[Amice of Brilliant Light]BT: Shade of Akama
19.146.2[Mantle of the Sea Wolf]Heroic Mana Tombs: Tavarok
20.141.0[Vestia's Pauldrons of Inner Grace]Mechanar Cache
21.130.2[Forest Wind Shoulderpads]Kara: Curator

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Off-Hand - Shoulder - Totem - Trinket - Waist - Wrist - Weapon (1H) - Weapon (2H)


Source Key
BT = Black Temple
MH = Mount Hyjal
SSC = Serpentshrine Cavern
TK = Tempest Keep: Eye
= Arena points
= Honor points

Continue reading "Healing Gear: Head, Legs, Shoulder"

Tuesday, November 6, 2007

Healing Gear: Chest, Feet, Hands

The following are ratings of gear for the chest, foot and hand slots. Values are calculated using the weights listed in Healing Gear: General and the methods described in Comparing Healing Gear.

Chest

RankHEPItemSource
1.333.3[Skyshatter Chestguard]BT: Illidan
2.305.7[Cataclysm Chestguard]TK: Kael'thas
3.300.2[Golden Links of Restoration]MH: Anetheron
4.297.7[Garments of Temperance]BT: Gurtogg
5.277.8[Venegeful Gladiator's Ringmail Armor]1,875
6.273.5[Hauberk of the Empire's Champion]ZA: Zul'jin
7.254.3[Primal Mooncloth Robe]Crafted (BoP)
8.251.9[Cyclone Hauberk]Magtheridon
9.251.6[Merciless Gladiator's Ringmail Armor]1,630
10.244.9[Shimmer-pelt Vest]ZA: Halazzi
11.232.8[Earthblood Chestguard]Kara: Netherspite
12.232.3[Fire Crest Breastplate]TK: Al'ar
13.230.3[Gladiator's Ringmail Armor]14,500, 30
14.225.5[Robes of Heavenly Purpose]ZA: Nalorakk
15.205.6[Stonebough Jerkin]Kara: Nightbane
16.201.7[Don Rodrigo's Poncho]MH: Azgalor
17.193.7[Gnarled Chestpiece of the Ancients]SSC: Morogrim
18.185.3[Harness of the Deep Currents]Shadow Lab: Murmur
19.180.4[Void Slayer's Tunic]Quest
20.178.2[Earthpeace Breastplate]Crafted (BoE)

Note: Ratings for all Gladiator chest items ignore socket bonuses
in favor of three [Royal Nightseye].

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Feet
RankHEPItemSource
1.221.4[Two-toed Sandals]ZA: Zul'jin
2.217.8[Treads of the Life Path]60
3.215.7[Stillwater Boots]MH: Winterchill
4.190.6[Tempest-Strider Boots]SSC: Lurker
5.190.3[Orca-Hide Boots]SSC: Leotheras
6.188.3[Boots of the Divine Light]BT trash
7.187.7[Naturewarden's Treads]BT: Essence of Anger
8.175.7[Gold-Leaf Wildboots]Kazzak
9.174.2[Veteran's Kodohide Boots](No longer available)
10.165.6[Soul-Strider Boots]SSC: Karathress
11.161.3[Forestlord Striders]Kara: Chess
12.159.9[Vindicator's Ringmail Sabatons]17,850, 40
13.157.6[Enchanted Leather Sandals]MH: Anetheron
14.156.5[Archbishop's Slippers]MH: Anetheron
15.154.2[Boots of the Incorrupt]Kara: Aran
16.147.1[Wavefury Boots]Heroic Slave Pens: Rokmar
17.146.3[Auchenai Boots]Quest
18.144.0[Veteran's Ringmail Sabatons](No longer available)
19.137.1[Jeweled Boots of Sanctification]Shattered Halls: O'mrogg
20.131.9[Light-Woven Slippers]Sethekk Halls: Syth
21.122.1[Boots of the Pious]Heroic Mechanar: Pathaleon

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Hands
RankHEPItemSource
1.241.0[Gloves of Unfailing Faith]BT: Essence of Anger
2.235.9[Skyshatter Gloves]MH: Azgalor
3.217.1[Worldstorm Gauntlets]TK: Solarian
4.209.6[Botanist's Gloves of Growth]BT: Gorefiend
5.194.7[Polished Waterscale Gloves]60
6.194.0[Cataclysm Gloves]SSC: Leotheras
7.183.1[Gloves of Centering]Kara: Maiden
8.180.9[Cyclone Gloves]Kara: Curator
9.167.0[Spiritwalker Gauntlets]BT: Shade of Akama
10.156.6[Vengeful Gladiator's Ringmail Gauntlets]1,125
11.145.2[Fathomheart Gauntlets]Steamvault: Kalithresh
12.145.1[Gloves of Saintly Blessings]Kara: Attumen
13.144.2[Prismatic Mittens of Mending]Botanica: Sarannis
14.140.7[Merciless Gladiator's Ringmail Gauntlets]978
15.122.6[Gladiator's Ringmail Gauntlets]10,500, 20
16.120.8[Gloves of the Living Touch]Crafted (BoE)
17.111.8[Natural Mender's Wraps]Heroic Crypts: Avatar

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Source Key
BT = Black Temple
MH = Mount Hyjal
SSC = Serpentshrine Cavern
TK = Tempest Keep: Eye
= Arena points
= Honor points

Continue reading "Healing Gear: Chest, Feet, Hands"

Healing Gear: General

The next few posts will list calculated ratings of important healing gear for shaman. The basis for these calculations can be found in my Comparing Healing Gear posts. All ratings are listed in terms of "Healing Equivalent Points" (HEP), which represents the relative improvement in total healing output that's obtained by increasing your Healing rating by one.

The calculated values are based upon an X/X/40+ Restoration shaman (with Tidal Mastery, Mana Tide and Nature's Blessing) in a full set of Karazhan gear. Using different levels of gear will change the raw HEP values, but rarely results in a change in ranking (in which case, the items are generally closely matched to begin with). All ratings assume a 10 minute fight.

[Royal Nightseye] are used for all red and blue sockets, [Dazzling Talasite] for yellow sockets, and [Insightful Earthstorm Diamond] for meta sockets. Socket bonuses were maintained unless otherwise noted. "On-use" items were averaged over their cooldown period for ease of modelling. Set bonuses were not taken into consideration for individual item stats.

The following assumptions were made:

  • Buffs: Gift of the Wild, Arcane Brilliance, Prayer of Fortitude, Blessing of Wisdom, and Blessing of Kings.
  • Consumables: [Flask of Mighty Restoration], [Superior Mana Oil], and [Blackened Sporefish].
  • Mana Spring and Water Shield up at all times
  • Mana Tide used as often as its cooldown is available.
  • [Super Mana Potion] used whenever its cooldown is available.
  • The spell mix used is 5% Lesser Healing Wave, 10% Healing Wave, and 85% Chain Heal.
  • Time outside the 5-second rule is 10%.
The following HEP weights were used in this analysis:

HEP
Healing1.00
Intellect1.73
Spell Crit0.66
Mana/55.07
Spirit0.25
Spell Haste0.50
Stamina0.34
Resilience0.10
Armor0.01


These weights assume a 1:1 ratio for all stats affecting healing output, a 1:4 ratio for spell haste (i.e. a 4% increase in casting speed is equal to a 1% increase in healing output), and a 1:10 ratio for survivability stats (Stamina, Armor, Resilience). Armor was furthermore reduced by ½ due to its effect only on physical damage.

Source Key
BT = Black Temple
BWL = Blackwing Lair
MH = Mount Hyjal
SSC = Serpentshrine Cavern
TK = Tempest Keep: Eye
= Arena points
= Honor points

Continue reading "Healing Gear: General"

Monday, November 5, 2007

Comparing Healing Gear (revisited)

After writing about the new healing gear that's coming out with patch 2.3, I began to wonder just how much better some of those new items really were. It's one thing to say "[Hauberk of the Empire's Champion] is better than [Earthblood Chestguard]," but that doesn't have a lot of meaning taken in a vacuum. What we really want to know is "how much better is it?" Is it a enough of an upgrade to be worth spending DKP on? Or if you're deciding between [Badge of Justice] rewards, which one gives you the biggest "bang for your buck?"

In order to answer these questions for myself, I set out to create a spreadsheet that would compare various pieces of equipment and provide a rating for each one. To get a feel for the true worth of each item, I decided to compare three different gear levels (pre-Kara gear, pre-SSC/TK gear, and pre-MH/BT gear) and three different lengths of fights (I chose 5, 10 and 20 minutes as representative values).

Surprisingly, I found only minor differences between the three gear levels and a smaller-than-expected difference between the lengths of fights as well. Some items gained or lost more than others, but the overall rankings remained relatively constant (those that swapped places tended to have fairly similar values to begin with). After these unexpected discoveries, I decided to postpone listing my calculated ratings and delve a little further to see what did — and what didn't — affect the relative values.

Note: The formulas I used for the spreadsheet are based upon my earlier postings on Comparing Healing Gear. I decided to display the value of each item in terms of "Healing Equivalent Points," or HEP, which represents the relative improvement in total healing output that's obtained by increasing your Healing rating by one. I chose to use HEP because I felt it was more intuitive than raw percentages and because it allows for easy comparisons between each stat. The assumptions used in this analysis and the derived HEP values can be found below.

  • Tidal Focus, Healing Way, Purification and Improved Chain Heal have no effect on HEP. While these talents increase the absolute improvement in healing output, the HEP values remain the same because these talents improve all healing stats by an equal percentage.
  • Improved Healing Way only affects HEP for very short fights where mana reserves are never completely depleted. Although the faster cast time improves your overall healing per second while casting this spell, for all practical purposes it has no effect on the total healing output.
  • The values of Intellect and Mana/5 are inversely proportional, as seen in the graph below. Interestingly enough, the value of Mana/5 barely rises over 6 HEP — even at extremely long fights. Likewise, Intellect never becomes an insignificant stat due to its interaction with Mana Tide and the healing bonus from Nature's Blessing. (The step-wise interaction of the Mp5/Intellect ratio is due to the availability of Mana Tide every 5 minutes.)
  • The HEP of Intellect and Mana/5 increase in a linear fashion as the base Healing bonus rises, as shown below. This makes intuitive sense as the stronger your heals, the more value is obtained by casting more of them. The slope increases for Mana/5 in longer fights, but decreases for Intellect, and vice versa for shorter fights. This is due to the rising importance of Mana/5 in longer fights, and subsequent decrease in importance of Intellect.


I'll be posting my gear rankings throughout the week, so stay tuned!


Assumptions
  • Fight Lengths: 5, 10 and 20 minutes.
  • Pre-Kara gear: 375 Stamina, 400 Intellect, 1400 Healing, 8% Spell Crit, 180 OOC Mana Regen, 110 Mana/5, 8500 Armor.
  • Pre-SSC/TK gear: 500 Stamina, 500 Intellect, 1700 Healing, 9% Spell Crit, 210 OOC Mana Regen, 140 Mana/5, 9500 Armor.
  • Pre-MH/BT gear: 500 Stamina, 550 Intellect, 2000 Healing, 11.5% Spell Crit, 260 OOC Mana Regen, 200 Mana/5, 11000 Armor.
  • Healing mix used: 5% Lesser Healing Wave, 10% Healing Wave, 85% Chain Heal.
  • Player has Tidal Mastery, Restorative Totems, Mana Tide and Nature's Blessing talents.
  • Mana Spring and Water Shield up at all times. Mana Tide dropped whenever cooldown is available.
  • Buffs available: Gift of the Wild, Arcane Brilliance, Prayer of Fortitude, Blessing of Wisdom, Blessing of Kings
  • Consumables used: [Flask of Mighty Restoration], [Superior Mana Oil], and [Blackened Sporefish]. [Super Mana Potion] used whenever cooldown available.
  • Spell haste's effect discounted by 50% (i.e., 2% increase in casting speed is equal to a 1% increase in healing output).
  • Survivability stats (Stamina, Armor, Resilience) discounted by 90% (i.e., 10% increase in survivability is equal to a 1% increase in healing output). Armor was furthermore reduced by ½ due to its effect only on physical damage.
  • Time outside 5-second rule assumed to be 10%.
HEP Values
HEP: Pre-Kara gear
5 minutes10 minutes20 minutes
Healing1.001.001.00
Intellect2.311.721.37
Spell Crit0.600.600.60
Mana/54.365.025.53
Mana0.110.070.05
Spirit0.220.250.28
Spell Haste0.900.900.90
Stamina0.360.360.36
Resilience0.090.090.09
Armor0.010.010.01


HEP: Pre-SSC/TK gear
5 minutes10 minutes20 minutes
Healing1.001.001.00
Intellect2.331.761.41
Spell Crit0.660.660.66
Mana/54.355.075.63
Mana0.110.070.05
Spirit0.220.250.28
Spell Haste0.990.990.99
Stamina0.340.340.34
Resilience0.100.100.10
Armor0.010.010.01


HEP: Pre-MH/BT gear
5 minutes10 minutes20 minutes
Healing1.001.001.00
Intellect2.331.761.41
Spell Crit0.710.710.71
Mana/54.304.995.51
Mana0.110.070.05
Spirit0.210.250.28
Spell Haste1.091.091.09
Stamina0.380.380.38
Resilience0.110.110.11
Armor0.010.010.01

Continue reading "Comparing Healing Gear (revisited)"

Thursday, November 1, 2007

New healing gear in 2.3

I gave a general overview of the new gear for shaman in my last post, but I wanted to delve a little further into what's available for restoration shaman in particular. The new items are roughly equivalent to Tier 5, so high-end raiders won't be particularly interested in the new loot. For characters just starting 10- and 25-man content, however, there're many solid upgrades coming up.

Note: If I don't mention a piece of Arena or PvP gear for a particular slot, it is a poor upgrade for PvE use.

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon


Back
There are two new cloaks of note:
  • [Kharmaa's Shroud of Hope] (114 Armor, 34 Stamina, 15 Intellect, 51 Healing, 6 mana/5, 23 Resilience), which is available for 60 Badges, and
  • [Cloak of Ancient Rituals] (108 Armor, 22 Stamina, 20 Intellect, 25 Spell Haste, 51 Healing), which drops from Hex Lord Malacrass.
[Kharmaa's Shroud of Hope] is obviously a choice piece of gear for PvP/Arena players, but both cloaks are inferior to the two Karazhan cloaks ([Red Riding Hood's Cloak] from the Opera event and [Stainless Cloak of the Pure Hearted] from Prince Malchezaar) or the [Bishop's Cloak], which costs only 25 Badges.

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Chest
There are two good options for chest pieces in 2.3:
  • [Hauberk of the Empire's Champion] (934 Armor, 30 Stamina, 40 Intellect, 40 Spell Haste, 106 Healing, 12 mana/5), dropped by Zul'Jin, and
  • [Vengeful Gladiator's Ringmail Armor] (1022 Armor, 54 Stamina, 30 Intellect, 3 Sockets [1 Red, 2 Yellow, +4 Spell Crit socket bonus], 30 Spell Crit, 26 Resilience, 79 Healing, 8 mana/5), available for 1,875 arena points.
Both of these items are significant upgrades over Netherspite's [Earthblood Chestguard] or Magtheridon's [Cyclone Hauberk], assuming the Arena gear is socketted with three [Royal Nightseye] (or one [Royal Nightseye] and two [Dazzling Talasite] for the socket bonus). The [Hauberk of the Empire's Champion] is as good as (and arguably better than) the Tier 5 [Cataclysm Chestguard].

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Feet
Boots are not a well-itemized slot for us (the best two prior to Mount Hyjal are [Wavefury Boots] from Rokmar in heroic Slave Pens and then a long gap until [Tempest-Strider Boots] drop from Lurker Below in Serpentshrine Cavern). Fortunately, there are two solid upgrades coming soon:
  • [Treads of the Life Path] (619 Armor, 21 Stamina, 33 Intellect, 2 Sockets [1 Blue, 1 Yellow, +7 Healing socket bonus], 75 Healing, 6 mana/5) for 60 Badges, and
  • [Vindicator's Kodohide Boots] (357 Armor, 43 Stamina, 30 Intellect, 26 Resilience, 75 Healing, 9 mana/5) for 17,850 honor and 40 Eye of the Storm badges.
The [Vindicator's Kodohide Boots] are restricted to druids and cannot be used by shaman. Bummer! [Treads of the Life Path] are roughly on par (more healing, less mana/5) with the [Tempest-Strider Boots], one of the best set of boots in the game.

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Finger
There's only one new ring drop in 2.3, but since it's almost as good as the rings that drop in Black Temple, it's a no-brainer. The new PvP ring is equivalent to the [Band of Halos] Badge reward, so also makes a nice upgrade for early-Karazhan raiders.
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Hands
There are two new pair of gloves, both of which are small upgrades from [Gloves of Centering] (which are themselves better than the Tier 4 [Cyclone Gloves]). I'd suggest they be one of the last Badge of Justice/Arena purchases you make as the Maiden of Virtue is one of the easiest bosses in Karazhan and the upgrades are so minor.
Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Head
The new helm available in 2.3 is of questionable improvement, largely because it lacks a meta socket. It's better than BoE crafted items such as [Living Dragonscale Helm], but you're probably better off with the [Cyclone Headdress] from Prince Malchezaar or the BoP engineering helm, [Living Replicator Specs].
  • [Mojo-mender's Mask] (731 Armor, 34 Stamina, 38 Intellect, 3 Sockets [1 Red, 1 Yellow, 1 Blue, +2 mana/5 socket bonus], 99 Healing, 9 mana/5), which is dropped by Akil'zon.
Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Legs
There are three new pairs of pants to choose from, two Badge rewards (both cost 75) and a Season Three item (costing 1,875 arena points):
  • [Natural Life Leggings] (787 Armor, 45 Stamina, 38 Intellect, 3 Sockets [1 Yellow, 1 Red, 1 Blue, +2 mana/5 socket bonus], 17 Spell Crit, 88 Healing, 7 mana/5)
  • [Pants of Splendid Recovery] (Leather, 353 Armor, 30 Stamina, 40 Intellect, 31 Spirit, 3 Sockets [1 Red, 1 Yellow, 1 Blue, +2 mana/5 socket bonus], 86 Healing, 12 mana/5)
  • [Vengeful Gladiator's Ringmail Leggings] (894 Armor, 64 Stamina, 33 Intellect, 33 Resilience, 29 Spell Crit, 99 Healing, 9 mana/5)
The Arena pants are modest upgrades from the [Heart-Flame Leggings] from the Chess event or Gruul's [Cyclone Kilt], whereas the two Badge rewards are equal to, or perhaps better than, the Tier 6 [Cataclysm Legguards]. The leather version is slightly better than the mail as pure healing gear, but not enough for me to recommend them if you prefer mail items had its mana/5 changed to Spirit and is now an inferior item for shaman.

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Neck
The necklace upgrades are pretty significant: The [Brooch of Nature's Mercy] is quite possibly the best necklace in the game right now, with the only possible contender in Black Temple. The PvP necklace is also very good and is on par with both [Emberspur Talisman] from Nightbane and [Teeth of Gruul] from Gruul.

Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Shield
Only one shield is a worthwhile upgrade, but it's a very solid improvement over the Chess event [Triptych Shield of the Ancients] or Magtheridon's [Aegis of the Vindicator].
  • [Enamelled Disc of Mojo] (5400 Armor, 24 Stamina, 17 Intellect, 1 Socket [Yellow, +1 mana/5 socket bonus], 55 Healing, 7 mana/5), which is dropped by Jan'ali.
Jump to: Back - Chest - Feet - Finger - Hands - Head - Legs - Neck - Shield - Shoulder - Totem - Trinket - Waist - Wrist - Weapon

Shoulder
There are three new sets of shoulders that represent varying upgrades:
  • [Hex Lord's Voodoo Pauldrons] (700 Armor, 17 Stamina, 30 Intellect, 30 Spell Haste, 66 Healing, 9 mana/5), which is dropped by Hex Lord Malacras,
  • [Gnarled Ironwood Pauldrons] (Leather, 303 Armor, 21 Stamina, 23 Intellect, 26 Spirit 2 Sockets [1 Red, 1 Yellow, +7 Healing socket bonus], 73 Healing, 10 mana/5), which costs 60 Badges, and
  • [Vengeful Gladiator's Ringmail Spaulders] (766 Armor, 43 Stamina, 23 Intellect, 2 Sockets [1 Red, 1 Yellow, +3 Resilience socket bonus], 55 Healing, 7 mana/5), which will cost 1,500 arena points.
The [Gnarled Ironwood Pauldrons] had their mana/5 changed to Spirit, making them much less useful to shaman. The Arena shoulders (if socketed with [Royal Nightseye] and [Dazzling Talasite]) are upgrades over the [Dragon-Quake Shoulderguards] from Curator, but are slightly inferior to the [Cyclone Shoulderpads] from High King Maulgar. The [Hex Lord's Voodoo Pauldrons] are roughly equivalent to the [Coral-Barbed Shoulderpads] from Leotheras in Serpentshrine, but should be replaced by the Void Reaver's [Cataclysm Shoulderguards].

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Totem
Patch 2.3 has only one new totem. It's worth picking up if you don't have the Maiden of Virtue's [Totem of Healing Rains] (which is superior):
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Trinket
There is one relevant healing trinket: If you consistently remember to use the trinket whenever the cooldown is up, this is one of the best trinkets in the game. If you don't, it's still very solid and better than anything found through Karazhan.

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Waist
Two excellent belts will be available for 60 Badges:
  • [Life-step Belt] (Leather, 227 Armor, 20 Stamina, 23 Intellect, 22 Spirit, 2 Sockets [1 Red, 1 Blue, +7 Healing socket bonus], 75 Healing, 6 mana/5) and
  • [Man'kin'do's Belt] (506 Armor, 21 Stamina, 26 Intellect, 30 Spell Haste, 64 Healing, 8 mana/5).
Both are significant upgrades from Moroes' [Belt of Gale Force]. The [Life-step Belt] compares very favorably to the [Girdle of Fallen Stars] from the Eye. Where [Man'kin'do's Belt] falls depends on how highly you rate haste (I currently rate it as about half the upgrade as the [Life-step Belt]).

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Wrist
There are two Badge rewards available for your wrist slot, which will cost 35 Badges: The socket makes the leather version a better choice. The leather version had its mana/5 changed to Spirit, which is much less useful to a shaman. The [Gleaming Earthen Bracers] is a significant upgrade from Attumen's [Whirlwind Bracers] and even a modest upgrade from Hydross's [Blackfathom Bracers].

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Weapon
Both of the new weapons are significant upgrades over the two Karazhan weapons ([Shard of the Virtuous] from Maiden of Virtue and [Light's Justice] from Prince Malchezaar) or the current arena weapon ([Merciless Gladiator's Salvation]):
  • [Dark Blessing] (19 Intellect, 30 Spell Haste, 431 Healing), which Zul'jin drops, and
  • [Vengeful Gladiator's Salvation] (35 Stamina, 23 Intellect, 464 Healing, 21 Resilience), which will cost 3,150 arena points and require a personal arena rating of 1850 to purchase.
How you rank these two is dependent upon how you value spell haste (I personally would choose the Arena weapon). Neither would be replaced until Vashj's [Lightfathom Scepter].

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