One of the biggest challenges for healers is maintaining our healing output without running out of mana. Obviously, using appropriate gear and consumables is one way to help ensure we don't zero out that precious blue bar, but that can only take us so far. Choosing the appropriate spell - both in terms of which spell to cast and which rank to use - is an equally important part of the equation.
In general, the choice of spell is fairly straightforward. If you're healing a single target exclusively, Healing Wave is your best bet. When charged with group/raid healing, Chain Heal really shines, especially with the Improved Chain Heal talent giving an extra 20% healing output. In terms of pure healing output per mana spent, Chain Heal is our most efficient spell (assuming an average of two players healed per cast), which is why shaman are at our best in a raid-healing role.
The other way to conserve your mana is by casting a lower-ranked version of your spells. Although there is a penalty to your +heal coefficient for using these spells, the lower mana cost outweighs the loss in raw healing for any reasonable +healing values. From a strict ratio of healing done per mana spent, the lowest ranked spells are almost always the most efficient (excluding Healing Wave 1-4 and Lesser Healing Wave 1, all of which have additional penalties to their spell coefficients). However, these lower ranked spells won't have the throughput to keep your teammates alive, so there's a delicate balance to be maintained.
Choosing which spells to use is part of the "art" of playing a healer. After a while, you'll be able to feel the flow of the battle well enough to instinctively up-rank or down-rank your spells, which will greatly improve your efficiency and effectiveness as a healer. If you're not yet to that stage, I've uploaded an Excel spreadsheet to File Front to help you along your way.
Good luck!
Wednesday, November 21, 2007
Mana Efficiency
Posted by Draezele at 10:00 PM
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5 comments:
Because of how fast it scales, Chain Heal beats out Healing Wave for single target healing reasonably quickly, especially if you are using the chain heal relic. I frequently use chain heal rank 4 for tank healing (and raid healing even in situations where it can't 'jump') unless I need large heals in which case I flip to max rank healing wave. I do use downranked healing waves very occasionally for tank healing if I'm healing the tank consistantly enough to have a good chunk of healing ways kept stacked up though. A lot of that depends on how much your +healing is.
This is one of my biggest fears at the moment. I'm currently leveling my Shaman( 53 ) with the intent to bring some varied healing to our raids. However, given that itemization is so bad in pre-outlands areas, I decided to level as Enhancement and respec when I hit, say, 64. I'm hoping to build a set of healing gear if I can find drops, but I fear that if I respec at 60 with bad gear, I'll be unable to heal from the get go. Any advice on that or should I level to 70 as enhancement and just start there?
Even without Healing Way, Healing Wave will have better HPM for single-target healing. However, having Chain Heal jump to even one more teammate can easily push the HPM beyond that of HW, especially as you move beyond Kara gear. Like the first commenter, I generally use CH 4 or 5 for my MT-healing duties because it's nearly as efficient and the "splatter" healing is very useful, especially on mobs with cleave. (I also don't have Healing Way, so that's added incentive to stick with CH.)
I can't really speak to playing resto from 60-70 as I levelled to 70 as enhancement. The better healing drops are hard to come by until the last half of the 60's (and I'd strongly suggest some of the gear guides in my links section for items you should be looking for), but I generally found that I could heal most 5-man instances with green "of the [X]" drops if I had to, even as enhancement - it just wasn't always easy. If you're gunning for raiding, though, I'd stick with enhancement or elemental as they're much faster levelling specs and just respec to resto when you've collected a couple of instance quests (or just get a guildmate to heal for you and enjoy the DPS role for the time being). I'd actually intended to post some leveling tips soon, so I'll bump them up the "to do" list.
I actually leveled from 62 to 70 as resto and just spammed healer LFG on any instance that was within my level. I found that to be much quicker than trying to solo things in enhancement. Everyone is always looking for healers and tanks.
After a while you make friends with repeat tanks and you just need dps to round out the spots which is easy to find. The other good thing is you gain rep while leveling this way and gain access to some of the better gear since you'll be running instances over and over (for every spec).
I appreciate amazing Draezele's spreadsheets. But I've found some mistakes in wowwiki formulaes what were used in Shaman_Healing_Efficiency spreadsheet. I modified spreadsheet and posted it here: http://www.divshare.com/download/4134025-c5c
Description of fixed you can read here: http://elitistjerks.com/691947-post839.html
It would be nice if Draezele would use right formulaes in more complex spreadsheets like 'Gear Calculator Spreadsheet'.
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